- #PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN MOD#
- #PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN UPGRADE#
- #PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN FREE#
The first squadrons all failed to accomplish significant ground against the Dominion, leaving nearly all of their members killed in action or executed in public demonstrations by the Dominion Marine Corps.įinally, late in the year 2501, a group of eight rebels finally brought a new spark of hope to the colonists of Mar Sara in the relative absence of Raynor's Raiders since the Brood War. In a drought of anti-Dominion rebel activity in the backwater portions of Mar Sara and thirst for righteousness after the Brood War, rebels across the colonies began forming squadrons of dedicated armed strike forces to demonstrate their desire for freedom from harsh Dominion regulations. Originally, the 7th Squad consisted of a small team of elite combat-trained rebels on Mar Sara formed in the years following the Brood War and the periodic disappearance of commander James Raynor, the greatest inspiration and symbol of hope to the oppressed citizens. The 7th Squad is a group of anti-Dominion rebels that combat the oppression wrought by the Dominion forces upon its citizens. Prepare for long text blocks: The 7th Squad That said, here is a little lore from the campaign (these are presented to the player during the missions "Ruthless Monsters" and "Angels Save Lives"). While I feel character development is best done in the game itself via cinematics and gameplay, the backstories of the characters are what I've enjoyed coming up with and simply writing out. One thing I intend to invest my effort in is the lore of the characters in the campaign. Shoot, Steal, Sprint (tbriggs01) - In Progress Planet Agria (agria) - Changed setting for post-mission of "Angels Save Lives" 13/08/16
Shoot, Steal, Sprint (tbriggs01) - Worked a little bit on terrain Shoot, Steal, Sprint (tbriggs01) - Minor terrain work 27/08/16 Worked on colonist w/ rocket launcher model One (cinematic01) - Scenes 1-6 are complete, final scene in progress 06/09/16 Planet Agria (agria) - Minor work on mission select panel 22/09/16
#PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN MOD#
Shoot, Steal, Sprint (tbriggs01) - Original scrapped, new version in progressĪdded new Umojan Lab Doors to the mod from tbriggs01 02/10/16 Worked on finalizations for Ghar'zeryn's model 10/11/16Īdded PTV model and unit in addition to Supply Freight and Dominion Supply Crate units 02/11/16 Shoot, Steal, Sprint (tbriggs01) - Terrain and triggering work 06/12/16Īdded wireframes, unit icon, and some animations for Ghar'zeryn 23/11/16Īdded wireframes and unit icons for PTVs, Supply Freights, and Dominion Supply Crates Made some changes to the PTV, added Drop Pod (Zerg, Installation) unit, miscellaneous edits Updated models for: Al'toris, Vhar'zhan, Collins, Spade, Thorne, Briggs, Olsen, Harvey, Foxworthy, and Hall, cleaned up import directory (not that that really matters to you guys haha) 31/12/16 Shoot, Steal, Sprint (tbriggs01) - Terrain and triggering work Planet Agria (agria) - In Progress Older: Ruthless Monsters (tcollins01) - CompletedĪngels Save Lives (tcollins02) - Completed The Swarm (cinematic02) - Completed 30/03/17 Planet Agria (agria) - Added conversations 06/04/17 My progress, again, will be quite slowed for the next coming months, but I hope a few screenshots may encourage interest in this project.
Nonetheless, I hope to complete the next two missions and cinematic for release in reasonable time. I hope the Mapster community exists long enough to see through the completion of this project as Starcraft II is growing less and less popular, that hope seems an optimistic one. My greatest fear is that this campaign will just be yet another ludicrously ambitious project which ends up never being completed. I recognize that this is a rather ambitious project, especially for one mapmaker. The campaign is non-linear though there is a main story, missions can be played in various orders, up to the choosing of the player.
#PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN UPGRADE#
It features a storymode similar to that of the Wings of Liberty campaign in addition to its own upgrade panel with improvements for each of the Terran units usable in the campaign, purchasable with credits in the storymode. The Unsung Rebels campaign is a custom campaign where you will play as the leader of an anti-Dominion rebel group called the 7th Squad during the early days of the Second Great War.
#PROTOSS IN LAB QUOTES STARCRAFT 2 CAMPAIGN FREE#
I didn't want to announce this project until it was quite a bit further in development, but with the end of summer comes a drought of free time to invest in continuing this campaign.